F/X Shades – Blend character appliances such as noses and ears
Derma Shades – Disguises flesh-toned prosthetics and latex appliances
Injury Wheel- 6 colors most commonly required for bumps, bruises, contusions, etc: the yellow of jaundice, the maroon and purple of the bruise, the green of rotting flesh, the charcoal of the burn and, of course, a nice flesh shade upon which to build your injury effect.
Primary Shades – Ideal for jokers, mimes and clowns of all stripes
Trauma Shades – Colorize wounds, bruises and lacerations